Tainted Mutants
March 7th, 2010When exposed to large amounts of dark magic, the weak of will and body tend to feel some effects: simple unease, followed by slight paranoia, then full-blown insanity. Then, they start to warp and contort, with flesh sloughing off the bone, boils, tumors, and scabs covering what skin remains. ...
Posted in Monsters |
Fake Swallow
March 2nd, 2010Benefit: Make a sleight of hand check, with a +2 circumstance bonus (which stacks with any other circumstance bonuses you have) when you want to pretend to swallow something. If you succeed against an opposing sense motive check, you can make it appear that you are taking a drink, when ...
Posted in New Feat |
Blending
March 1st, 2010Prerequisites: 10 HD
Benefit: Make a bluff check. All observing creatures must make sense motive checks, but are not aware that they are making the check. If they fail, they do not notice that you are an unusual race by casual observation. In this way, a human can pass through a ...
Posted in New Feat |
Description Specialization
February 22nd, 2010Prerequisites: Ability to cast spells.
Benefit: Chose a spell descriptor. When casting a spell with the chosen descriptor, you are considered to be one level higher. This stacks with other abilities. You may take this feat multiple times, each time selecting a different descriptor.
Posted in New Feat |
Ultimate Finesse
February 19th, 2010Prerequisites: Spring Attack, Base Attack Bonus +10
Benefit: Whenever an opponent provokes an attack of opportunity, you can take as many attacks of opportunity as you like, so long as your totally attacks of opportunity do not exceed your maximum for the round.
Posted in New Feat |
Body of Dispel
February 15th, 2010Abjuration
Level: Brd 6th, Clr 7th, Drd 7th, Sor/Wiz 7th
Components: V, S
Casting Time: 1 standard action
Range: Self
Target or Area: Self
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
So long as you are under the effects of this spell, anything you touch is affected by a “Dispel Magic” spell, as though you are the ...
Posted in Spell |
Tough Blooded
February 8th, 2010Benefit: You gain a +3 natural bonus against poisons.
Posted in New Feat |
Proficient Healer
February 4th, 2010Prerequisites: At least one level in druid or ranger
Benefit: If you get an 18 or higher on a heal check, the person being healed recovers an additional 1d4 HP in the next hour.
Posted in New Feat |
Moral Compass
February 3rd, 2010Prerequisite: Must be good
Benefit: You gain a +1 circumstance bonus, in addition to any other circumstance modifiers you get, against any ability that causes you to act against your moral guidelines. When this bonus applies is determined by the DM.
Posted in New Feat |
Fiery Gaze
January 31st, 2010Evocation
Level: Sor/Wiz 4th, Brd 3rd
Components: V, S
Casting Time: 10 minutes
Range: Self
Target: Self
Duration: 10 minutes/level
Saving Throw: None
Spell Resistance: No
You gain a gaze attack. All creatures affected must make a saving throw, or take 1d4 fire damage per a caster level. You can suppress and resume this ability as a standard ...
Posted in Spell |
