Draconic Mosquitoes
Tiny little monsters, they are fierce none the less. They are made from normal mosquitoes that are used in a dark ritual, involving having the insects eat dragon blood, turning them a dark crimson color. Further examination would reveal that they have grown tiny little spikes on their legs, but most adventurers do not get close enough to look at one this closely.
These bugs are typically uncontrollable, and are placed in strategic locations around a dungeon. They are attracted to blood of any sort, and can smell any living creature within a mile. The dragon blood has gifted them with unnaturally long life, they live for over a year, but have lost the ability to breed. These creatures are fond of using their Fly-By Attack to drain blood, then fly into a nearby tree, hiding.
Fine Vermin
Hit Dice: 2d6 (6)
Initiative: +10
Speed: 70 feet (fly)
Armor Class: 28 (+8 size, +10 dexterity)
Base Attack/Grapple: +10/-6
Attack: Slam +10
Damage: Slam (none)
Space/Reach: 1 inch/1 inch
Special Attacks: Blood Drain
Special Qualities: Magic Immunity, Improved Evasion, Perfect Scent
Saves: Fort +2, Ref +12, Will+3
Abilities: Str 15, Dex 30, Con 10, Wis 12, Int 1, Cha 1
Skills: Survival +6, Hide +14
Feats: Track, Fly By Attack
Environment: Any forest
Organization: Solitary or Swarm (5-8)
Challenge Rating: 7
Alignment: Always Neutral Evil
Advancement: None
Level Adjustment: -
Blood Drain: With a successful slam attack, a Draconic Mosquito deals 1d6 con damage. These vermin never get full and always crave more blood.
Magic Immunity: Draconic Mosquitoes are immune to any spell that allows spell resistance.
Improved Evasion: As the rogue ability.
Perfect Scent: A Draconic Mosquito can smell anything that has blood within a one mile radius. Spells such as Nondetection block this ability.
Related posts
- Wyverns of Silver: Creatures that will bring your fighters to their knees.
- Infusion of the Draconic Spirit
- Lafiv
- Interplanar Dragon
- Iron Dragon
