Carrion Warriors

Carrion Warriors are powerful warriors, made by undead generals to be their commanders. They have great unholy power, are skilled with a sword and are known for their great tactical ability.

Carrion Warriors can be created from any humanoid corpse. They retain all the knowledge and memories of the creature they were created from, though this is not to mean that they are the same soul as the body used to create them. The Carrion Warrior that is created is an entirely new and unique creature, who simply has access to the memories of the body that it was created from. Carrion Warriors are completely loyal to their creators and will die for them if ordered to. If their creator is destroyed, the Carrion Warrior becomes free willed and takes on the ideals and beliefs of their former master.

Carrion Warriors appear to be humanoid corpses covered in black armor, carrying a black longsword. Their gear is unique to them and crumbles to dust as soon as they are destroyed. Carrion Warriors are fearless, but do protect their own existence as much as they can.

Medium Undead
Hit Dice: 20d12 (110)
Initiative: +5
Speed: 30 ft
Armor Class: 27 (+12 Armor, +2 Dex)
Base Attack/Grapple: +15/+21
Attack: +4 Longsword +22/+16
Damage: +4 Longsword (1d8+12)
Space/Reach: 5ft/5ft
Special Attacks: Curse, Flame Sword
Special Qualities: Damage Absorbsion, Energy Immunity, Undead Traits
Saves: Fort +12, Ref +16, Will +14
Abilities: Str 22, Dex 20, Con -, Int 14, Wis 14, Cha 10
Skills: Ride +25, Tumble +27, Jump +27
Feats: Mounted Combat, Ride-By Attack, Spirited Charge, Weapon Focus (longsword), Weapon Specialization (longsword)
Environment: Any
Organization: Solitary of with undead followers
Challenge Rating: 11
Treasure: None
Alignment: Always Lawful Evil
Advancement: By Character Class
Level Adjustment: -

Curse: As a standard action, a Carrion Warrior can curse a target within eye sight. The target must make a will save (DC 26) or be affected by the curse. A creature cursed must, whenever he makes a roll, roll two dice instead and take the lowest die. The curse lasts for one hour.

Flame Sword: Once per a day as a free action a Carrion Warrior can make his sword flaming, as the weapon quality. This lasts for five rounds.

Damage Absorbsion: All weapons that strike a Carrion Warrior deal minimum damage, as though he had rolled all ones for his damage roll.

Energy Immunity: A Carrion Warrior takes no damage from any energy attacks.

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