Archive for the ‘Magic Item’ Category

Anathema Quill

Friday, November 16th, 2007
Anathema quills first appear to be normal writing quills, however, they are highly magical. Churches, thieves’ guilds and other organizations use them to mark traitorous members. Upon activation, these quills allow the user to create a nearly indelible tattoo on the victim (will save at -6 negates). These ...

New Magic Item: Boots of Unhalted Travel

Wednesday, September 5th, 2007
These worn, ancient boots appear to be nothing special at first glance. Old, practically falling apart, they are usable yes, but not at all convenient. Many adventurers just pass them by without a second thought. However, if probed for magic, they reveal themselves to bear a powerful enchantment. First, the ...

The Boonsword

Monday, July 9th, 2007
In an age long since past, a deity of the sun who is long since forgotten rewarded a particularly devout follower with this mighty weapon. Since that day, an order of followers of that same deity guard The Boonsword, promising swift death to any who dare to touch the artifact. ...

The Cure Blade: A Gamble for any Level

Friday, June 29th, 2007
A ranger slashes an advancing goblin, tearing him in half, quickly and surely working his way through the horde. He turns his head back to his warrior friend, only to recoil in shock as he sees that his comrade has been overwhelmed, and now lies bleeding on the ground. Without ...

Whitherralk: Sentient Staff of Sorcery

Wednesday, June 20th, 2007
Whitherralk was once a lich of great power who lived in the forgotten realms. He spent ages gaining power and creating an army of undead to overwhelm the entire world. He created enough undead to begin his invasion but was stopped by a great paladin who cut him down. Whitherralk’s ...

Grax, The Orc’s Savior

Thursday, June 14th, 2007
An age ago, there was an orcish army of unusual cunning and power. Though they lacked sophisticated tools or weaponry, they possessed unrivaled mastery over strategy, and a soothsayer whose power was absolute. This soothsayer, a true master over both arcane and divine magic, served only one master, an orcish ...

New Cursed Item: The Bloody Wedding Band

Wednesday, June 6th, 2007
Chiming bells, flowers everywhere, true love on the bride’s mind. To most, this scene appears to be a perfect excuse to celebrate, eat their fill, and drink until the morning. However, which emotions running high, from all parties involved, any competent wizard will tell you that it is a perfect ...

Intelligent Weapon Attribute: Corruptive Influence

Friday, May 11th, 2007
Intelligent weapons are a classic element of this game, and there are many interesting scenarios that can arise because of it. Usually, regardless of the weapon’s alignment, it comes into conflict with its wielder, and attempt to force the user to obey it. However, as levels increase, will saves go ...

The Questing Sarcophagus

Wednesday, May 9th, 2007
An ancient artifact, created by an unknowing benevolent cleric and a conniving evil priest, The Questing Sarcophagus is perfect to throw against more experienced players. Visually, The Sarcophagus appears to be just that, a stone coffin with the image of a saint carved into it. Over its heart is a ...

New Magic Item: The Momentum Weapon

Saturday, May 5th, 2007
A Momentum Weapon is a new type of enchantment. It can be applied to any melee weapon. A Momentum Weapon starts each round with a +0 enhancement bonus, not including any other enhancements of the sword. The first attack with this weapon every round uses the total attack bonus at ...