Archive for the ‘New Feat’ Category
Bust of Resistance
Tuesday, November 3rd, 2009Benefit: On one saving throw per a day, you can add a 1d4 moral bonus to that roll.
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Skeptic
Friday, October 30th, 2009Prerequisites: Int 16+
Benefit: You automatically make disbelieve checks when seeing an illusion. If you fail the check, you are not aware you made a disbelieve check.
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Unique Talent
Tuesday, October 27th, 2009Benefit: Select one skill that you normally cannot put ranks in. It is now considered to be a cross-class skill for you. You can only take this feat once.
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Shadow Hiding
Saturday, October 24th, 2009Benefit: You get a +2 to hide and disguise while in highly shadowed areas.
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Animal Sympathy
Wednesday, October 21st, 2009Prerequisites: Familiar, animal companion or similar class or race feature
Benefit: You get a +5 to “Handle Animal” checks when dealing with the same type of animal as your familiar/animal companion/etc.
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Last Breath
Friday, October 16th, 2009Prerequisites: Con 18, Great Fortitude, Diehard
Benefit: If you take an attack that would bring you from positive hit points to dead, you are instead brought down to -9.
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Magician
Wednesday, October 14th, 2009Prerequisites: 4 ranks in perform (optical illusion) [note, this refers to magic and slight of hand, so use whatever appropriate ‘perform’ applies in your game]
Benefit: +4 to sleight of hand checks.
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Burst of Endurance
Monday, October 12th, 2009Prerequisites: Iron Will, Great Fortitude, Lightning Reflexes
Benefit: Once per a day, you can take a +3 bonus to one saving throw. You must declare this saving throw before making the roll.
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Eye for Faces
Friday, October 9th, 2009Prerequisites: Charisma 16, Wisdom 16
Benefit: When attempting to use spot to recognize someone who is in disguise who you know, they are considered to be one step up on the “Familiarity” scale, from “Close Friends” to “Intimate” for example.
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Damage Specialization
Monday, October 5th, 2009Prerequisites: +3 base attack bonus
Benefit: Select a type of damage (slashing, bashing, etc.) You get a +1 bonus to attack when using a weapon that deals that type of damage. You can only take this feat once.
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