Archive for the ‘Spell’ Category
Body of Dispel
Monday, February 15th, 2010Abjuration
Level: Brd 6th, Clr 7th, Drd 7th, Sor/Wiz 7th
Components: V, S
Casting Time: 1 standard action
Range: Self
Target or Area: Self
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
So long as you are under the effects of this spell, anything you touch is affected by a “Dispel Magic” spell, as though you are the ...
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Fiery Gaze
Sunday, January 31st, 2010Evocation
Level: Sor/Wiz 4th, Brd 3rd
Components: V, S
Casting Time: 10 minutes
Range: Self
Target: Self
Duration: 10 minutes/level
Saving Throw: None
Spell Resistance: No
You gain a gaze attack. All creatures affected must make a saving throw, or take 1d4 fire damage per a caster level. You can suppress and resume this ability as a standard ...
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Momentum Dodge
Friday, January 15th, 2010Transmutation
Level: Brd 3rd, Sor/Wiz 5th
Components: V, S
Casting Time: 1 Standard Action
Range: Personal
Target: You
Duration: 1 round/level
If a creature takes a move action and then attacks you (including charging you) the attack falls right through you and does not affect you. You are considered the be incorporeal with a 100% miss ...
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Wounding Curse
Monday, January 11th, 2010Necromancy
Level: Clr 4, Sor/Wiz 5
Components: V, S
Casting Time: 1 Standard Action
Range: Touch
Target: Creature Touched
Duration: Permanent
Saving Throw: Will Negates
Spell Resistance: Yes
The targeted creature no longer heals, either naturally or through any form of magic. This spell lasts until dispelled, but all dispel checks take a -6 to dispel it and if ...
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Charged Spell
Monday, January 4th, 2010Abjuration
Level: Clr 3, Sor/Wiz 3, Brd 3
Components: S, V
Casting Time: 1 Standard Action
Range: Personal
Duration: 1 round or until dispelled (see below)
Saving Throw: None
Spell Resistance: No
The next spell the caster casts (after “Charged Spell”) has a DC of +4. This effect only lasts until the end of the caster’s next round, ...
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Shadowy Alignment
Tuesday, August 11th, 2009Abjuration
Level: Asn 1, Clr 2, Sor/Wiz 2, Trickery 2
Components: V, S
Casting Time: 1 Standard Action
Range: Touch
Target: Up to one creature/level
Duration: 1 hour/level
Saving Throw: Will Negates
Saving Throw: Yes
You chose an alignment upon casting the spell. To all “detect” spells, all targets appear as that alignment (which may change from ...
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Create Air
Friday, July 31st, 2009Conjuration (creation) [air]
Level: Clr 1, Air 1, Drd 1
Components: S, M
Casting Time: 1 Standard Action
Range: Centered on self
Effect: 10 minutes of air/level
Duration: Instantaneous
Saving Throw: No
Spell Resistance: None
The caster summons air from the Elemental Plane of Air, creating enough to last for ten minutes per a caster level.
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Space Tunnel
Tuesday, July 28th, 2009Conjuration (teleportation)
Level: Travel 5th, Sor/Wiz 7th
Components: V, S
Casting Time: 1 Standard Action
Range: Long (400 ft + 40ft/level)
Effect: See Text
Duration: 1 minute per a level (D)
Saving Throw: No
Spell Resistance: No
The caster chooses two locations within the spell’s range, and two five-foot wide portals appear in those positions. Upon casting the spell, ...
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Light of Destruction
Friday, July 10th, 2009Evocation [Fire]
Level: Sor/Wiz 6
Components: V, S
Casting Time: 1 Standard Action
Range: Self
Area: 35 ft radius spread
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
A light emits from the caster, dealing 1d6 fire damage to every creature within the radius. The caster can select creatures to exclude from this effect, having the light actually ...
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Hibernation
Sunday, June 21st, 2009Enchantment (compulsion) [Mind-Affecting]
Level: Brd 4, Sor/Wiz 5
Components: V, S
Casting Time: 5 Minutes
Range: Self
Target: Self
Duration: Permanent (see below)
Saving Throw: None
Spell Resistance: No
The last ditch effort of a spellcaster who is facing death, this spell is the perfect way to avoid being stranded to die. Upon completing the spell, the caster is ...
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