Archive for the ‘Spell’ Category

Body of Dispel

Monday, February 15th, 2010
Abjuration Level: Brd 6th, Clr 7th, Drd 7th, Sor/Wiz 7th Components: V, S Casting Time: 1 standard action Range: Self Target or Area: Self Duration: 1 round/level Saving Throw: None Spell Resistance: No So long as you are under the effects of this spell, anything you touch is affected by a “Dispel Magic” spell, as though you are the ...
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Fiery Gaze

Sunday, January 31st, 2010
Evocation Level: Sor/Wiz 4th, Brd 3rd Components: V, S Casting Time: 10 minutes Range: Self Target: Self Duration: 10 minutes/level Saving Throw: None Spell Resistance: No You gain a gaze attack. All creatures affected must make a saving throw, or take 1d4 fire damage per a caster level. You can suppress and resume this ability as a standard ...
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Momentum Dodge

Friday, January 15th, 2010
Transmutation Level: Brd 3rd, Sor/Wiz 5th Components: V, S Casting Time: 1 Standard Action Range: Personal Target: You Duration: 1 round/level If a creature takes a move action and then attacks you (including charging you) the attack falls right through you and does not affect you. You are considered the be incorporeal with a 100% miss ...
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Wounding Curse

Monday, January 11th, 2010
Necromancy Level: Clr 4, Sor/Wiz 5 Components: V, S Casting Time: 1 Standard Action Range: Touch Target: Creature Touched Duration: Permanent Saving Throw: Will Negates Spell Resistance: Yes The targeted creature no longer heals, either naturally or through any form of magic. This spell lasts until dispelled, but all dispel checks take a -6 to dispel it and if ...
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Charged Spell

Monday, January 4th, 2010
Abjuration Level: Clr 3, Sor/Wiz 3, Brd 3 Components: S, V Casting Time: 1 Standard Action Range: Personal Duration: 1 round or until dispelled (see below) Saving Throw: None Spell Resistance: No The next spell the caster casts (after “Charged Spell”) has a DC of +4. This effect only lasts until the end of the caster’s next round, ...
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Shadowy Alignment

Tuesday, August 11th, 2009
Abjuration Level: Asn 1, Clr 2, Sor/Wiz 2, Trickery 2 Components: V, S Casting Time: 1 Standard Action Range: Touch Target: Up to one creature/level Duration: 1 hour/level Saving Throw: Will Negates Saving Throw: Yes You chose an alignment upon casting the spell. To all “detect” spells, all targets appear as that alignment (which may change from ...
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Create Air

Friday, July 31st, 2009
Conjuration (creation) [air] Level: Clr 1, Air 1, Drd 1 Components: S, M Casting Time: 1 Standard Action Range: Centered on self Effect: 10 minutes of air/level Duration: Instantaneous Saving Throw: No Spell Resistance: None The caster summons air from the Elemental Plane of Air, creating enough to last for ten minutes per a caster level.
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Space Tunnel

Tuesday, July 28th, 2009
Conjuration (teleportation) Level: Travel 5th, Sor/Wiz 7th Components: V, S Casting Time: 1 Standard Action Range: Long (400 ft + 40ft/level) Effect: See Text Duration: 1 minute per a level (D) Saving Throw: No Spell Resistance: No The caster chooses two locations within the spell’s range, and two five-foot wide portals appear in those positions. Upon casting the spell, ...
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Light of Destruction

Friday, July 10th, 2009
Evocation [Fire] Level: Sor/Wiz 6 Components: V, S Casting Time: 1 Standard Action Range: Self Area: 35 ft radius spread Duration: Instantaneous Saving Throw: Reflex half Spell Resistance: Yes A light emits from the caster, dealing 1d6 fire damage to every creature within the radius. The caster can select creatures to exclude from this effect, having the light actually ...
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Hibernation

Sunday, June 21st, 2009
Enchantment (compulsion) [Mind-Affecting] Level: Brd 4, Sor/Wiz 5 Components: V, S Casting Time: 5 Minutes Range: Self Target: Self Duration: Permanent (see below) Saving Throw: None Spell Resistance: No The last ditch effort of a spellcaster who is facing death, this spell is the perfect way to avoid being stranded to die. Upon completing the spell, the caster is ...
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