Archive for the ‘Spell’ Category
Sphere of Paralysis
Thursday, March 5th, 2009Enchantment
Level: Sor/Wiz 6, Clr 6
Component: V, S
Casting Time: 1 Standard Action
Range: Centered on caster
Area: 20 ft radius burst
Duration: Instantaneous (1d4 rounds) see text
Saving Throw: Fortitude Negates
Spell Resistance: Yes
The caster interlocks his fingers and a red light flashes out of his palms. All creatures within the sphere (expect for the ...
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Recharge
Thursday, February 12th, 2009Level: Clr 4, Sor/Wiz 4
Components: V, S, XP
Casting Time: I standard action
Range: Touch
Target: Object Touched
Duration: Permanent Until Discharged
Saving Throw: None
Spell Resistance: No
In order to use this spell, the caster must be able to touch one object that was created with the ability to store spells. The caster can take spells ...
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Circle of Dispel
Monday, February 2nd, 2009Abjuration
Level: Brd 6th, Clr 8th, Drd 8th, Sor/Wiz 8th
Components: V, S, M
Casting Time: 1 Hour
Range: Medium (100 ft+10 ft/level)
Area: Circle with radius up to 10 ft/level
Duration: 1 Day/Level
Saving Throw: None
Spell Resistance: No
The caster creates a circle, which can either be invisible or any color the caster desires. Anything that passes ...
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Double Action
Friday, January 30th, 2009Transmutation: Sor/Wiz 9
Casting Time: 1 Standard Action
Range: Self
Effect: One Living Creature
Duration: Five Rounds
Saving Throw: No
Spell Resistance: No
For the duration of this spell, the caster takes an additional turn each round, at the end of the initiative order. The caster declares his action after all other actions have been taken and ...
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Greater Time Skip
Tuesday, January 27th, 2009Transmutation
Level: Sor/Wiz 9
Casting Time: 1 Standard Action
Range: Self
Effect: One living creature and his gear.
Duration: Up to 1 Round/Level
Saving Throw: No
Spell Resistance: No
As Time Skip, except the caster can jump more than one round into the future. Using this spell, the caster can choose a number of rounds to jump into ...
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Time Skip
Sunday, January 25th, 2009Transmutation
Level: Sor/Wiz 7
Casting Time: 1 Standard Action
Range: Self
Effect: One living creature and his gear
Duration: 1 Round
Saving Throw: No
Spell Resistance: No
The caster jumps one round into the future. Nothing can harm the caster during the round that he is gone, and as far as the caster is concerned the last six ...
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Body of Power
Sunday, January 18th, 2009Transmutation
Level: Clr 6, Wiz/Sor 6, Strength 6
Components: V, S, M
Casting Time: 1 Standard Action
Range: Touch
Target: Creature Touched
Duration: 3 rounds
Saving Throw: Will Negates (harmless)
Spell Resistance: Yes (harmless)
The subject gains +10 to strength, damage reduction 5/Cold Iron and Spell Resistance 21. The creature is also considered to have the “Diehard” feat. The ...
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Final Sacrifice
Thursday, January 15th, 2009Evocation (fire)
Level: Sor/Wiz 9
Components: V, S
Casting Time: 1 Standard Action
Range: Personal
Area: 50 ft radius spread
Duration: Instantaneous
Saving Throw: Reflex Half
Spell Resistance: No
A desperate move for a hopeless mage. The caster is immediately incinerated, leaving no remains. All creatures within the radius take 2d6 fire damage per a caster level. All of ...
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Mist Armor
Wednesday, December 17th, 2008Conjuration (Creation) [Force]
Level: Sor/Wiz 5
Components: V, S
Casting Time: 1 Standard Action
Range: Touch
Target: Creature Touched
Duration: 1 Minute/Level
Saving Throw: Will Negates (harmless)
Spell Resistance: No
The target gets surrounded by a thick cloud of mist and force. The target gains a +8 armor bonus to its AC and gains 50% concealment. A “Gust of ...
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Ultimate Control
Thursday, December 11th, 2008Enchantment (Compulsion) [Mind-Affecting]
Level: Sor/Wiz 9
Components: V, S
Casting Time: 1 Action
Range: Close (25 ft+5 ft/2 levels)
Target: One humanoid
Duration: 2 Days/Level
Saving Throw: Will Negates
Spell Resistance: Yes
This spell functions much like “Dominate Person.” It creates a psychic link between the caster and the subject. The subject must follow any mental orders the caster ...
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