Archive for the ‘Spell’ Category

Sphere of Paralysis

Thursday, March 5th, 2009
Enchantment Level: Sor/Wiz 6, Clr 6 Component: V, S Casting Time: 1 Standard Action Range: Centered on caster Area: 20 ft radius burst Duration: Instantaneous (1d4 rounds) see text Saving Throw: Fortitude Negates Spell Resistance: Yes The caster interlocks his fingers and a red light flashes out of his palms. All creatures within the sphere (expect for the ...
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Recharge

Thursday, February 12th, 2009
Level: Clr 4, Sor/Wiz 4 Components: V, S, XP Casting Time: I standard action Range: Touch Target: Object Touched Duration: Permanent Until Discharged Saving Throw: None Spell Resistance: No In order to use this spell, the caster must be able to touch one object that was created with the ability to store spells. The caster can take spells ...
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Circle of Dispel

Monday, February 2nd, 2009
Abjuration Level: Brd 6th, Clr 8th, Drd 8th, Sor/Wiz 8th Components: V, S, M Casting Time: 1 Hour Range: Medium (100 ft+10 ft/level) Area: Circle with radius up to 10 ft/level Duration: 1 Day/Level Saving Throw: None Spell Resistance: No The caster creates a circle, which can either be invisible or any color the caster desires. Anything that passes ...
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Double Action

Friday, January 30th, 2009
Transmutation: Sor/Wiz 9 Casting Time: 1 Standard Action Range: Self Effect: One Living Creature Duration: Five Rounds Saving Throw: No Spell Resistance: No For the duration of this spell, the caster takes an additional turn each round, at the end of the initiative order. The caster declares his action after all other actions have been taken and ...
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Greater Time Skip

Tuesday, January 27th, 2009
Transmutation Level: Sor/Wiz 9 Casting Time: 1 Standard Action Range: Self Effect: One living creature and his gear. Duration: Up to 1 Round/Level Saving Throw: No Spell Resistance: No As Time Skip, except the caster can jump more than one round into the future. Using this spell, the caster can choose a number of rounds to jump into ...
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Time Skip

Sunday, January 25th, 2009
Transmutation Level: Sor/Wiz 7 Casting Time: 1 Standard Action Range: Self Effect: One living creature and his gear Duration: 1 Round Saving Throw: No Spell Resistance: No The caster jumps one round into the future. Nothing can harm the caster during the round that he is gone, and as far as the caster is concerned the last six ...
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Body of Power

Sunday, January 18th, 2009
Transmutation Level: Clr 6, Wiz/Sor 6, Strength 6 Components: V, S, M Casting Time: 1 Standard Action Range: Touch Target: Creature Touched Duration: 3 rounds Saving Throw: Will Negates (harmless) Spell Resistance: Yes (harmless) The subject gains +10 to strength, damage reduction 5/Cold Iron and Spell Resistance 21. The creature is also considered to have the “Diehard” feat. The ...
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Final Sacrifice

Thursday, January 15th, 2009
Evocation (fire) Level: Sor/Wiz 9 Components: V, S Casting Time: 1 Standard Action Range: Personal Area: 50 ft radius spread Duration: Instantaneous Saving Throw: Reflex Half Spell Resistance: No A desperate move for a hopeless mage. The caster is immediately incinerated, leaving no remains. All creatures within the radius take 2d6 fire damage per a caster level. All of ...
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Mist Armor

Wednesday, December 17th, 2008
Conjuration (Creation) [Force] Level: Sor/Wiz 5 Components: V, S Casting Time: 1 Standard Action Range: Touch Target: Creature Touched Duration: 1 Minute/Level Saving Throw: Will Negates (harmless) Spell Resistance: No The target gets surrounded by a thick cloud of mist and force. The target gains a +8 armor bonus to its AC and gains 50% concealment. A “Gust of ...
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Ultimate Control

Thursday, December 11th, 2008
Enchantment (Compulsion) [Mind-Affecting] Level: Sor/Wiz 9 Components: V, S Casting Time: 1 Action Range: Close (25 ft+5 ft/2 levels) Target: One humanoid Duration: 2 Days/Level Saving Throw: Will Negates Spell Resistance: Yes This spell functions much like “Dominate Person.” It creates a psychic link between the caster and the subject. The subject must follow any mental orders the caster ...
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