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	<title>Dungeon Vault</title>
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	<link>http://www.dungeonvault.com</link>
	<description>Monsters, Enchanted Items, Campaigns, Everything a Dungeon Master Needs</description>
	<pubDate>Mon, 22 Mar 2010 03:59:04 +0000</pubDate>
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			<item>
		<title>Kanash</title>
		<link>http://www.dungeonvault.com/2010/03/21/kanash/</link>
		<comments>http://www.dungeonvault.com/2010/03/21/kanash/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 03:59:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Monsters]]></category>

		<category><![CDATA[Mid-Level]]></category>

		<category><![CDATA[Monstrous Humanoid]]></category>

		<category><![CDATA[Neutral]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=357</guid>
		<description><![CDATA[These tall, skinny, humanoid creatures seem to be perpetually dressed in black robes, which are actually loose clumps of skin. Their necks, hands, feet and heads are grey and boney, and the excess clumps of black skin seem almost to be falling off of them. Their eyes always seem clamped shut, but in truth there [...]]]></description>
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		</item>
		<item>
		<title>Tainted Mutants</title>
		<link>http://www.dungeonvault.com/2010/03/07/tainted-mutants/</link>
		<comments>http://www.dungeonvault.com/2010/03/07/tainted-mutants/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 03:59:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Monsters]]></category>

		<category><![CDATA[Aberration]]></category>

		<category><![CDATA[Chaotic]]></category>

		<category><![CDATA[Evil]]></category>

		<category><![CDATA[Mid-Level]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=356</guid>
		<description><![CDATA[When exposed to large amounts of dark magic, the weak of will and body tend to feel some effects: simple unease, followed by slight paranoia, then full-blown insanity.  Then, they start to warp and contort, with flesh sloughing off the bone, boils, tumors, and scabs covering what skin remains.  They become disgusting, wretched [...]]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/03/07/tainted-mutants/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Fake Swallow</title>
		<link>http://www.dungeonvault.com/2010/03/02/fake-swallow/</link>
		<comments>http://www.dungeonvault.com/2010/03/02/fake-swallow/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 03:19:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=355</guid>
		<description><![CDATA[Benefit: Make a sleight of hand check, with a +2 circumstance bonus (which stacks with any other circumstance bonuses you have) when you want to pretend to swallow something. If you succeed against an opposing sense motive check, you can make it appear that you are taking a drink, when you really are not. This [...]]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/03/02/fake-swallow/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Blending</title>
		<link>http://www.dungeonvault.com/2010/03/01/blending/</link>
		<comments>http://www.dungeonvault.com/2010/03/01/blending/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 04:42:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=354</guid>
		<description><![CDATA[Prerequisites: 10 HD
Benefit: Make a bluff check. All observing creatures must make sense motive checks, but are not aware that they are making the check. If they fail, they do not notice that you are an unusual race by casual observation. In this way, a human can pass through a demon world undetected for a [...]]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/03/01/blending/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Description Specialization</title>
		<link>http://www.dungeonvault.com/2010/02/22/description-specialization/</link>
		<comments>http://www.dungeonvault.com/2010/02/22/description-specialization/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 04:36:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=353</guid>
		<description><![CDATA[Prerequisites: Ability to cast spells.
Benefit: Chose a spell descriptor. When casting a spell with the chosen descriptor, you are considered to be one level higher. This stacks with other abilities. You may take this feat multiple times, each time selecting a different descriptor.
]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/02/22/description-specialization/feed/</wfw:commentRss>
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		<item>
		<title>Ultimate Finesse</title>
		<link>http://www.dungeonvault.com/2010/02/19/ultimate-finesse/</link>
		<comments>http://www.dungeonvault.com/2010/02/19/ultimate-finesse/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 04:27:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=352</guid>
		<description><![CDATA[Prerequisites: Spring Attack, Base Attack Bonus +10
Benefit: Whenever an opponent provokes an attack of opportunity, you can take as many attacks of opportunity as you like, so long as your totally attacks of opportunity do not exceed your maximum for the round.
]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/02/19/ultimate-finesse/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Body of Dispel</title>
		<link>http://www.dungeonvault.com/2010/02/15/body-of-dispel/</link>
		<comments>http://www.dungeonvault.com/2010/02/15/body-of-dispel/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 04:29:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Spell]]></category>

		<category><![CDATA[Abjuration]]></category>

		<category><![CDATA[High Level]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=351</guid>
		<description><![CDATA[Abjuration
Level: Brd 6th, Clr 7th, Drd 7th, Sor/Wiz 7th
Components: V, S
Casting Time: 1 standard action
Range: Self
Target or Area: Self
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
So long as you are under the effects of this spell, anything you touch is affected by a “Dispel Magic” spell, as though you are the caster. You may willingly allow [...]]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/02/15/body-of-dispel/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Tough Blooded</title>
		<link>http://www.dungeonvault.com/2010/02/08/tough-bodied-2/</link>
		<comments>http://www.dungeonvault.com/2010/02/08/tough-bodied-2/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 05:02:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=350</guid>
		<description><![CDATA[Benefit: You gain a +3 natural bonus against poisons.
]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/02/08/tough-bodied-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Proficient Healer</title>
		<link>http://www.dungeonvault.com/2010/02/04/proficient-healer/</link>
		<comments>http://www.dungeonvault.com/2010/02/04/proficient-healer/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 03:59:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=349</guid>
		<description><![CDATA[Prerequisites: At least one level in druid or ranger
Benefit: If you get an 18 or higher on a heal check, the person being healed recovers an additional 1d4 HP in the next hour.
]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/02/04/proficient-healer/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Moral Compass</title>
		<link>http://www.dungeonvault.com/2010/02/03/moral-compass/</link>
		<comments>http://www.dungeonvault.com/2010/02/03/moral-compass/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 04:54:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[New Feat]]></category>

		<category><![CDATA[Good]]></category>

		<guid isPermaLink="false">http://www.dungeonvault.com/?p=348</guid>
		<description><![CDATA[Prerequisite: Must be good
Benefit: You gain a +1 circumstance bonus, in addition to any other circumstance modifiers you get, against any ability that causes you to act against your moral guidelines. When this bonus applies is determined by the DM.
]]></description>
		<wfw:commentRss>http://www.dungeonvault.com/2010/02/03/moral-compass/feed/</wfw:commentRss>
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